the time has come to
GROW
once again
the time has come to
GROW
once again
vox_
ludo
JESSE KROON
Game Design | Narrative Design | Experience Design
PHIZ
OF THE GILDED HAND
tiefling paladin level 1
You're not in Cansos anymore, that's for sure. Pirates? Gryphons? Floating cities? What kind of mission is this?
They said it would be a simple matter: finding Sister Theresa and bringing her home. Its starting to dawn on you that this may not be so easy after all.
It seems your Writ of Passage worked on the Dockmaster aboard the Providence, but will it work here?
The tales tell that these Aetherans are a faithless lot. That they have no need of salvation; that they already dwell in the heavens. "Sacrilege," as the Cantors would say.
Perhaps there will be something to learn here, among the clouds.
AIRSHIP ROLE:
CAPTAIN (LVL1)
ROLLING FOR THE JOURNEY
At the start of a Journey (or leg of a Journey), the DM will roll to determine how that Journey goes for your crew.
A high Mishap Roll means that the party faces more and more intense obstacles.
You as a Captain must then roll a Captain Check that is higher than the Mishap Roll.
You can use your Constitution Modifier to augment your rolls, as well as any special items your Airship has equipped.
ROLE DURING ACTION
During Action Sequences, you will roll to execute the maneuvers your crew has decided upon.
You can use your Constitution Modifier to augment your rolls, as well as any special items your Airship has equipped.
CAPTAIN ABILITY
INSPIRING ORDERS
Once per long rest, you can allow a crewmate to reroll a failed check during an Action Sequence.
INVENTORY
SEALED LETTER
A document of importance, sealed with the mark of the Sacred Child.