the time has come to
GROW
once again
the time has come to
GROW
once again
vox_
ludo
JESSE KROON
Game Design | Narrative Design | Experience Design
THE GAME OF ARBOR
THE GAME
In Arbor, you play as a godlike forest spirit who has just awoken from 1,000 years of slumber. Since you fell into your deep sleep, the forests that once ruled your world have dwindled and the land is barren.
You know it is your destiny to regrow the forest and make the world verdant again. But you are not alone. Arbor’s other children have awoken as well, and they too seek the same destiny.
REGROW THE FOREST
The Game of Arbor is about bringing life back to a barren world. At the start of the game, the board is empty.
By the end of the game, you and your opponents will have grown a beautiful, unique forest.
However, only one of you can rule.
DYNAMIC STRATEGY
As you grow your forest, you’ll need to make strategic choices and weigh different options in order to outsmart and outplay your opponents. Arbor is a reactive, dynamic game, where every choice presents emergent challenges players must overcome.
No two games of Arbor are the same, just as no two forests are.
SIBLING RIVALRY
In the Game of Arbor, you play as an Ancient, a special character with unique strengths.
Each player chooses their Ancient at the start of the game, and the different characters match different playstyles.
Which will you choose?
WIELD POWER
Draw powerful Star Cards and helpful Cultivation Cards to aid you throughout the game.
Clever card combinations can lead to devastating plays and unexpected comebacks. The more you play, the more skilled you will become.
This is a game to master.